JT2000 (1986)
435 / 215,075
Chart loading...
Oct 8, 2024 3:17 PM
-
White resigned
,
Black is victorious
Time control: 2 minutes/side + 0 seconds/move
>> Replay and analyse
Black | Stockfish AI level 6 |
White | JT2000 (1986) |
Time control: 2 minutes/side + 0 seconds/move
>> Replay and analyse
Oct 5, 2024 4:05 PM
-
White resigned
,
Black is victorious
Time control: 2 minutes/side + 0 seconds/move
>> Replay and analyse
Black | Stockfish AI level 6 |
White | JT2000 (1986) |
Time control: 2 minutes/side + 0 seconds/move
>> Replay and analyse
Oct 5, 2024 12:40 PM
-
White resigned
,
Black is victorious
Time control: 2 minutes/side + 0 seconds/move
>> Replay and analyse
Black | Stockfish AI level 6 |
White | JT2000 (1986) |
Time control: 2 minutes/side + 0 seconds/move
>> Replay and analyse
Oct 5, 2024 12:37 PM
-
White resigned
,
Black is victorious
Time control: 2 minutes/side + 0 seconds/move
>> Replay and analyse
Black | Stockfish AI level 6 |
White | JT2000 (1986) |
Time control: 2 minutes/side + 0 seconds/move
>> Replay and analyse
Oct 5, 2024 12:26 PM
-
White resigned
,
Black is victorious
Time control: 2 minutes/side + 0 seconds/move
>> Replay and analyse
Black | Stockfish AI level 6 |
White | JT2000 (1986) |
Time control: 2 minutes/side + 0 seconds/move
>> Replay and analyse
Oct 4, 2024 4:59 PM
-
Checkmate
,
Black is victorious
Time control: 2 minutes/side + 0 seconds/move
>> Replay and analyse
Black | Stockfish AI level 6 |
White | JT2000 (1986) |
Time control: 2 minutes/side + 0 seconds/move
>> Replay and analyse
Oct 4, 2024 3:54 PM
-
White resigned
,
Black is victorious
Time control: 4 minutes/side + 0 seconds/move
This game is rated
>> Replay and analyse
Black | As_Shah_Mata (2222) (+4) |
White | JT2000 (1895) (-4) |
Time control: 4 minutes/side + 0 seconds/move
This game is rated
>> Replay and analyse
Oct 3, 2024 1:38 PM
-
White resigned
,
Black is victorious
Time control: 2 minutes/side + 0 seconds/move
>> Replay and analyse
Black | Stockfish AI level 6 |
White | JT2000 (1895) |
Time control: 2 minutes/side + 0 seconds/move
>> Replay and analyse